The Maya Biped
3d Upside Down is an organisation that works with a lot of freelancers all over the country to produce low to medium quality films at a very reasonable cost.
When working on Save Sonny with 3d Upside Down, i was asked to make a script/plugin for Maya that would give my rigs a Biped like setup that 3D Max boasts of. The idea was that an animator should not have to switch from IK to FK or vice versa. I was also required to emulate a toned down version of an full body IK setup within a standard rig format set by me.
This concept has now been implemented in Maya 2013.